1. Partial Computation Offloading in Parked Vehicle-assisted Multi-access Edge Computing: A Game-Theoretic Approach (IEEE Transactions on Vehicular Technology)
2. Distributed Cloud Computing: Concept, Architecture, Design Principles, and Open Challenges (IEEE Consumer Electronics Magazine)
3. An Efficient QoS-Aware Service Provisioning for Multi-access edge computing (TBD)
1. In revision (With Associate Editor)
2. Revised and submit to IEEE-CEM
3. In preparation
2 SCI journals